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Rolo
RoloTheDevBunny
You are viewing: Personal Projects
A small factory-building game I made where you can mine resources and produce parts.
Another small showcase with a single concrete foundation and hit detection.
A mouse-based flight and projectile system.
A short puzzle game featuring a portal that connects 2 dimensions.
A showcase placement system using a free city asset pack.
Players can place flags for their team to spawn on and destroy flags placed by enemies.
Cafe System with AI and a radial menu for giving tools. Read description for instructions.
A modular shop system with spinning icons that allows players to buy tools.
A tree spawning, chopping, and selling system with sound effects and animations.
A log cabin like building system where players can place 3 different kinds of logs on modular blueprint parts.
A complex fishing system with with casting, reeling, and unhooking.
A heads up display, map system, and advanced settings.
A chat terminal system where hostiles can disable team chat.
A character customizer and morphing system.
Another nametag UI for a military game
A factory game. It is a close replica to Satisfactory in terms of mechanics, including the advanced conveyor belt generation and item behavior.
A Roblox remake of the Dodge game from cool math games. It is a small, top down, round-based multiplayer game where your goal is to avoid squares. Click the photo to play the original.
An early iteration of a pathfinding Star Wars civilian AI that can follow points with advanced loop settings.
A Roblox-to-Discord linking bot that allows users to securely connect their accounts. This system works purely through HTTP requests, eliminating the need for an expensive 24 hour hosting service.
Hire Me
Scripting
I do commissions and long-term jobs for almost all forms of payment if I think the game will succeed and I like the idea.